Pixar Co-Founders Win Turing Award

Pat Hanrahan and Ed Catmull split the latest ACM Turing award between them <https://www.theregister.co.uk/2020/03/18/pixar_founders_turing_award/>, in recognition of their pioneering work in computer graphics. Catmull has his name in the “Catmull-Clark” subdivision algorithm commonly used in 3D modellers to turn polygonal shapes into more curvy ones. He headed the Computer Graphics Lab at the New York Institute of Technology (NYIT), started in 1974, with the help of a load of funding from a wealthy benefactor. Among their many projects, NYIT tried to create what would have been, in 1984, the first feature-length movie done entirely in CG. It was called “The Works”. Unfortunately they never got much further than tantalizing fragments <https://www.youtube.com/watch?v=jgzAqRyhjVs>. Hanrahan was a key figure in the creation of the RenderMan renderer at Pixar. What was pioneering about that was the concept of a “shader”, written in a specialized programming language designed for describing how light reacts with a material. This was the “RenderMan Shading Language”. The same idea led to GLSL which became part of OpenGL later, and also the “Open Shading Language” (OSL) created and open-sourced at Sony Pictures ImageWorks, and adopted by many 3D software apps, including Blender.
participants (1)
-
Lawrence D'Oliveiro