If You Buy Something, Do You Own It? Maybe Not In The USA, But ...
Two interesting legal cases, one in Brazil <https://www.tomshardware.com/video-games/xbox/brazilian-court-orders-microsoft-to-restore-a-gamers-account-and-digital-library-after-it-told-him-to-rebuy-his-games>, and the other in China <https://www.tomshardware.com/tech-industry/big-tech/chinese-courts-allow-heirs-to-inherent-accounts-of-deceased-gamers-multiple-cases-spanning-years-establish-precedent-for-digital-ownership-of-games-in-game-items-and-microtransactions> seem to affirm that buyers do indeed have property rights in console games that they buy -- at least in certain countries outside the USA. The first case did seem somewhat unfair: Microsoft permanently suspended a person’s account, supposedly because of a security breach (the authentication information had been changed -- presumbly in a suspicious way?). This meant loss of all purchases tied to that account--permanently. They refused to lift the suspension, saying the user had to create a new account and buy all the games over again. Not good enough, ruled the small-claims tribunal. The Chinese case has decided that relatives can inherit the game accounts of deceased users, just like any other property. Well, you know, companies *will* insist on using the term “intellectual property” for their control over these assets, won’t they? If it’s “property” to one side, why not to the other side as well?
participants (1)
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Lawrence D'Oliveiro