The State Of Blender: “The Art Of Open Source”

An article <https://www.blender.org/media-exposure/the-art-of-open-source/> written for the November 2015 issue of “Linux Format” magazine covers the origins and increasing popularity of Blender. But more than popularity, it seems it is now (somewhat grudgingly) winning actual respect among 3D artists. Pixar even lists Blender as one of the packages it officially supports in the latest release of RenderMan. My main beef with the article is the writer keeps saying “commercial” when he means “proprietary”, seemingly reserving the use of “proprietary” for when he means “in-house”. If you don’t think Blender can be “commercial”, just look at some of its users mentioned in the article. A quote from one of those users: “In 10 years of using proprietary 3D software, we never received usable support from either software vendor or reseller – except on problems with registering our licences.”
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Lawrence D'Oliveiro