
18 Jan
2017
18 Jan
'17
11:14 p.m.
<http://arstechnica.com/gaming/2017/01/microsoft-owned-minecraft-no-longer-supported-on-microsoft-owned-windows-phonemobile/>: In the meantime, however, the game stands as yet another anomaly in the company's approach to software development. It isn't following the rules it suggests that others should obey, and third-party platforms—including the relatively rarely used Fire OS—are seeing stronger software support than the company's own. This tendency to offer better support for non-Windows systems continues to annoy Windows fans, and the failure to capitalize on the universal-ness of UWP leads developers to wonder, "If Microsoft isn't consistently writing universal apps, why should we?"